
Below is a compilation of various sound effect nitpicks I have with the latest update. For some reason this kind of stuff is very noticable to me so I wanted to make a post about it:
The crystal item is missing SFX when the crystal shatters. Olympia’s crystal has unique SFX when the opponent inside of it shatters. With this item, it plays no sound when the crystal breaks which is kind of jarring. (Video #1)
The Platform Spawner has no sound effects at all
Ice Spike has no sound when it goes into the ground
Slade’s Getup Special has no sounds for when it’s actually hitting the opponent, making it feel super underwhelming for how strong long-lasting it can be. To me, it just sounds kind of empty. (Video #2)


These all are pretty good points that will be addressed in the next two updates!

Thank you so much! You’ve been very diligent with sfx updates and your efforts don’t go unnoticed :)


Some of these have been added in today’s patch, the rest will be coming on a future date.