
It doesn’t make sense that someone should be able to drift out of danger after getting parried.

I think drifting should stay but being able to edge cancel the stun shouldn’t imo

That would be a fair way of handling it. Right now some characters are able to generate enough speed to reliably edge cancel the parry stun if there’s a platform anywhere close, some of them can even do it with their up specials (Slade and Clairen get so much drift). If either the speed is reduced or the slipping is removed, it addresses the same thing.