
QOL suggestion for Maypul’s plant friends, specifically Lily and Poppy: don’t let their timer run out while the opponent is in hitstun, to avoid scenarios where they’re two frames away from getting hit and don’t.

You can’t really know when the hit should happen so this would make plants constantly live longer while the opp is in hitstun.
I would love this to be a thing for throw animations tho

It doesn’t have to be that they freeze while there’s still time left in the countdown, just that they don’t disappear during that time. Freeze the countdown at 1 and vanish immediately sfter, that works fine.

Makes sense