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Speed up Fleet’s down special and nerf the i-frames#823

Fleet’s down special has enough startup and a small enough hitbox to make it pretty easy to challenge, avoid, and DI on reaction. It also gives her 10 frames of intangibility that aren’t really reliable to make use of – they mostly just cause confusing interactions. I think it’s healthier for her to be hittable during the whole move, but for it to have slightly less startup overall. This would make the evasion fully movement-based and make it a bit more likely that it might catch bad DI. If it’s important to leave her a way to dodge her wind chime midair, the i-frames could be changed into projectile-intangibility frames, but I’m not sure that she needs that at all.

2 days ago