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Remove the 6 frame delay when parrying#1216

I have no idea why this was a thing in the first place but parries should work in this game the same way they do in rivals 1, it feels LESS REWARDING to hit a parry in this game than what it does in 1 purely because theres a chance you botch the timing, you get hit and buffer it instead, or in a case like vs kragg, HE GETS A FUCKING FREE JUMP CANCEL INTO A COMMAND GRAB MIX. Either change that aspect of kragg or make parries instant, the fact that parry had a delay in the first place is already egregious

a month ago

i should specify parrying feels less rewarding than shield, namely with that kragg example as he gets to jump cancel out of his side b, leading to, at times, an entirely unreactable command grab, other hits etc. i have been poked out of my shield by kragg nair too many times to count

a month ago