
A few additional, weaker xp boosts would be really good for casual queue and unranked. There are some days where i can only play for 10-20 minutes to squeeze in a first win of the day, and i don’t want to go unranked and potentially one and done someone, nor do i have time to rematch too many times.
And when casual queues are full i have a hard time getting wins in general since it’s more random. Especially now that casual queues (and unranked sometimes)are more inconsistently populated, i end up playing against a bot, getting my win, then turning the game off.
Adding in an xp reward for getting a win with every character, an xp reward for playing a casual match with every character, and an xp rewarding would help a lot with populating the servers. With the new modifications update, I suspect more people will be in unranked and in casual. This will amplify the effect and encourage people to stay in queues for even longer times.
There will probably even be people who cycle through the whole cast in a session, which in turn makes them play worse, which helps newcomers too lol. The xp gain doesn’t have to be as big as the win of the day, but little bits do help incentive wise.