I feel like it is way too easy to wall tech a move that would kill. If my opponent is at the ledge and techs a move that would have killed i feel like, yeah my mistake. Eventhough they where the one in a disadvantage position and i got punished for hitting them. Which would be actually cool if wall techs had a stricter timing. It is relative easy compared to the reward. When i watch a tournament set and someone wall techs all kill moves in a clutch situation its not as hype as it should be because the low execution barrier makes it kind of the expected outcome. I’m not saying to remove the mechanic just make the window for a tech scale more with percent/knockback.
Anyway cool game. Thank you team :)

I’m more surprised when people miss a wall tech than when they hit it.
Perhaps that is intentional. I’m not sure.

wall techs become pure comedy when the person wall teching is actionable before the person that hit them. Peak game design xD