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Nerf Hard Toss, Add Throw Noise#1138

Slade main here. hard toss is way too silent, fast, instant, and unreactable in many scenarios, making certain items feel way more toxic than it should be.
TLDR:
-please add a loud noise to throw (maybe most important)
-slow down hard toss speed
-make items like tear bigger/easier to see

Other characters and their hard throws in other games:

Kragg rock hard throw is already diabolical, but it at least is kinda compensated by the slow movement speed and the fact that you can’t shield or use any special moves. Even then it’s still super good.

Snake in ultimate can hard throw grenades at a very similar speed as well. It is compensated by grenades not causing flinch on it and not being able to be glide tossed.

Rob’s gyro hard toss is very fast too , and hard to deal with, but is compensated by no glide tossing and having to charge it up.

Link in Ultimate has a great projectile in remote bomb, but is slower, bigger, has a normal sound on throw, yet is still a really good tool to have due to z drops and stage control.

Melee and PM Link do throw bomb pretty fast with hard throw. It helps that the item has a big, shrill sound queue when thrown, is big and easy to see, has a timer so it makes it easier to guess when it will be thrown, can’t be infinitely recatched, etc. it’s crazy cause people cry about bomb all the time in melee and he can’t even glide toss😩

Would talk about mollo, zss, pm diddy but him not as familiar with them.

Rivals 2 items and hard toss (tear, shuriken)

Slade, specifically with tear, a super tiny rock that you can barely see, can be unreactable at a lot of distances, and is insane while he is holding shield. Just by rolling and flicking the c stick after, he can glide toss out of shield to either make him safe from getting punished or easier to follow up/tech chase.

This is made worse by the fact that there’s barely any noise when you throw. The only thing you have to react by is visually and you can barely see small items either. Gouie looks so amazing and it was fun watching the dev stream, but man I wish items worked how they do while they’re playing cause the goos look way chiller, since they’re so slow and way easier to see.

Slade boomerang and bomb would maybe be complained about more, but they’re so rare. boomerang is insanely fast, considering that you don’t even need to do a wind up animation, but I think it’s balanced well by the money. I wouldn’t complained if it was slowed down tho.

To make items feel more fun to play with, please:
-add in a louder, shrill projectile throw noise, if there even is one to help make it reactive
-make hard toss on projectiles slower. I guess kragg should be an exception, I think.
-make items like tear and shuriken bigger and easier to see

Compensation buffs (if needed) to items:
-z drop aerials (gives slade another more consistent approach option)
-make tear give more health on pick up
-make tear have bomb physics, so it can react to attacks and potentially even roll on the ground on the ground like remote bomb

Thank you for reading and for making Slade a dope character

a month ago

do not use ultimate snake as an example, ever
that character is aids

25 days ago

@Pyra only brought him up to show that hard tossing a projectile that fast should only exist if the projectile doesn’t flinch. I don’t have an issue with grenade throw speed

25 days ago