
Riddle me why the game is genuinely unplayable at 60 fps. it feels more like 20. i could go to any other game that runs at a cap of 60 and it feels fine, amazing even, but rivals 2 is choppy and feels like complete ass.120fps is the MINIMUM if you want a reasonably good experience so how the hell are the devs meant to get a console port that feels good to play when they might not have the luxury of 120 frames?
Allowing this game to run over 60 fps was a mistake.
Either make the game feel good AT THE FRAMERATE IT WAS DESIGNED TO RUN ON or change the pc requirements.
I cant express enough how dumb it is that went with ue5 are for using it.

Woah, stop right there bud, I understand how you feel, I am extremely salty at some of the devs choices, but even I would never call them “fucking stupid”, you can express your disappointment without being a PoS.