
Right now if you’re on keyboard you’re stuck aiming in only 8 directions (4 cardinals + 4 diagonals). Controller players don’t deal with this, the right stick lets them aim literally anywhere, full 360. Kinda feels unfair honestly.
It’s not really the devs’ fault though, keyboards just can’t do smooth analog input like a stick, only on/off key presses. That’s why we’re capped at 8 angles.
So my idea: let the mouse handle aiming instead, basically use it like a right stick. Keyboard still does movement like normal. Brawlhalla already does something similar with mouse aiming for a platform fighter, so it’s not some crazy ask. Would honestly just put us on the same level as controller players when it comes to aiming.