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"I don't like the direction they took Orcane. I don't like he is just a grab beast now." - Plup#1093

“The main reason I don’t really like the changes they did to Orcane over and over. They’ve turned him into this grab machine. What do I have to do? I just grab over and over. It’s kinda boring. I enjoy like… the character for the most part but they’ve really changed him up to where he is like, he only grabs, this is all he does. Because they made his grab good, his grab has always been really big. And everything else about him is just a little slower, a little weaker, kinda lame. I don’t like that direction they took with him.”
Source: https://www.twitch.tv/videos/2812070526?t=00h08m06s

Later in the same stream talking about general balance.
“The direction they’ve been going is fine. I don’t really mind. I don’t like the direction they took Orcane. I don’t like he is just a grab beast now.”
Source: https://www.twitch.tv/videos/2812070526?t=00h54m35s

In another stream he was talking about how you kept buffing his up throw also, saying it was one of the reason he was turned into this grab machine. He was saying how he used to be a character based on movements, one where you have to outplay your opponent by taking advantage of his quick movements.

From what I know you don’t have any Orcane mains into your testers. Maybe it would be cool to talk to Plup about Orcane?

Since I follow Plup, I can say that he is really disappointed with the changes to his dash and jump speed. I think most Orcane mains would gladly trade range on grab and nerf on up throw and f-throw (because you buffed it too) to have dash/jump speed and short hop height back to where it was. (19.6 if I remember correctly)
I believe most nerfs to his recovery and other moves (f strong, down tilt, fair etc) are perfectly fine.
I played a little bit of Clairen this afternoon, it felt so weird to have such a great dash speed with her and a way slower one with Orcane.

I genuinely believe the nerfs to his movements was the worst balance changes you did since the launch of the game. And from what I understand, Plup think the same way.

a month ago

I don’t like the current iteration of Orcane, they took away all the little things that made him special, devs understand balance, but they do not understand Orcane, congrats on making Orcane a balanced character devs, but it’s not fun to play as Orcane anymore.

a month ago

Me when the grab centric game has grab centric characters

a month ago

yeah, its like they gave up on fine tuning different mechanics and chars so they are balanced and instead just said “FH and grab will solve this”.

a month ago

@IntelligentNitrogen904 But he wasn’t a grab centric character, that’s the point.

@ThirstyBough716 There is still shades of what he used to be, and since I really can’t find the same joy playing any other char I still play him, but it’s always with a sour taste in my mouth.

a month ago
S

One other thing is that the character’s spikes aren’t positive enough on hit to actually confirm into anything at the percents where he struggles to break floorhug, so he kinda just has grab and bair if he wants to do better than chipping for like 3% at a time. Dair is like +0 to +3 on hit at very low percents depending on the specific frame he lands on. Uair is a little better, but really only works as a callout in neutral.

a month ago