
As the title says, it is very easy to mess up the second hit of the side and up strong when playing with Tap Strong on, mainly because you have to do the input for strong attack twice (with tap attack), leading to many accidental tilt input,
It would be nice if there was easier ways to do the second hit of the strong attack with Tap strong, either an easier tap input timing, or not requiring a second strong input, or holding the stick from the first hit for a strong second hit, and releasing stick after the first hit and pressing again for a cancel into tilt/jab. For now i’ll resort to have a controler scheme to have Strong button for Forsburn
Also, Up strong require the stick to stay up for the second input, while Fstrong doesnt need any, it would be nice if Up strong doesn’t need it as well so it is as easy to do as Fstrong

Yes please. The input is so strange and it’s to the point where it’s the only character I have to use diff strongs with

holding the stick from the first hit for a strong second hit sounds good

These attacks don’t even work with the button. The amount of times I’ve dropped a kill confirm because the cape came out a second time, I’ve lost count

Something new i learned today:
You can easily do the second hit of upStrong with grab, i have no special settings that grab should fallback to Strong input (for aerial grab for example), but you cannot use grab to do the same for FStrong.
Using grab feel nice and now i wish i could do the same for Fstrong, which i still have much more issues getting the second hit compared to upStrong.