
This is my suggestion to make Slade less annoying to fight and easier to balance. Slade’s shuriken can be tossed fast (as fast as a grab out of shield), travels halfway across a normal stage at high speed, and it has barely any end lag. It’s balanced by how weak and bad at comboing it is, but this just makes it a low-reward harassment tool in neutral. It’s not fun to use or play around.
I would suggest changing Slade’s shuriken by nerfing the range or travel speed, replacing it with a different item if it’s changed so much that the behavior doesn’t make sense for a shuriken. This would make it more allowable to improve the reward of the shuriken and buff other aspects of Slade that feel underwhelming.

I honestly want the hard toss nerfed across the board, including kragg rock hard throw. Mess is actually so toxic, especially with tear being so small and I play Slade.

@OrnateLine351 Yeah I think I feel the same way. It’s wild how early Kragg rock and tear knock down when compared to other fast projectiles.