
Kragg hits hard, lives long, zones easily, and it isn’t compensated enough by movement being shit. Heavies this strong need shit movement. Galvan is fine with this, Kragg needs to move worse. Just give the heavies weaknesses that compensate their strengths for once. Light characters suffer from weaknesses, why don’t heavies?
Anti vote. Kragg is slow enough, can’t zone if you deny rock (don’t play like a baby), and has a very hard time getting in vs fast characters. He loses to most of the fast characters other than Clairen and Olympia, is combo’d harder than anyone else in the game, and has a mediocre recovery. If you’re losing to Kragg with any character not named Olympia, it is a skill issue. (Galvan is better than Kragg currently so idk what you’re on about. He has actual shield pressure and a lot more frame advantage/moves safe on shield.)
I’m guilty of salt posting after losing to someone, but cmon man, you salt post about half the mechanics and mu’s in the game on nolt.