
My friend showed me this concept that someone made as a custom game in Overwatch that allows you to load/render all ultimates, abilities, and textures so there’s minimal to no stuttering in your first match of the day and onward. You can find an example here (skip to 1:15) :
I think it would be incredibly beneficial if we could create a small mode (maybe even a benchmark/stress test) like this that cycles through all the special pummels, special getup attacks, special ledge attacks, recoveries, zetter empowered moves, etc. so we can ensure all of the shaders have been properly compiled. It feels horrible when frame drops occur during ranked or in tournament. I would love to have this ran on every tourney setup as part of the pre-setup ritual.