Sorry, we don't support your browser.  Install a modern browser

Command/Hitgrab moves should affect articles differently depending on whether the button is held#1018

Since the change a while ago (I think it was when La Reina was added) that makes it so most articles can be grabbed and thrown by command and hitgrab moves, some interactions that this creates are now worse for the user. The main example I’m thinking of is Wrastor’s down special vs. Loxodont’s boulder, it used to just knock it directly down which would give you a quick bounce back up and often hit the Loxodont back, now he grabs it and throws it directly above him which takes longer and doesn’t go anywhere near the attacker.

Instead of just reverting the change on a case-by-case basis I think it would add some depth to all of these interactions if you could choose whether a move grabs or hits by holding the button or releasing it. So for example, if you hold special move Wrastor grabs the boulder and throws it, if you release special move before the impact, he just hits it down.

2 months ago